As a UX Designer on the User Acquisition team at IGG Canada, I researched current and potential users to create compelling marketing materials. This involved developing 3D cinematic gameplay footage to engage and attract new audiences — user research, conceptualization, and design of UA and retention strategies from idea through execution.
Narrative-driven UA cinematic for Doomsday: Last Survivors, featuring city-building survival gameplay.
Puzzle-based UA campaign ad featuring the Wesley character in a survival scenario.
Strategy-focused UA cinematic showcasing troop formation mechanics.
Pop-culture inspired UA campaign leveraging trending content for engagement.
Cross-IP collaboration campaign with the Saint Seiya franchise.
Produced UA campaign ads for Lords Mobile and Doomsday: Last Survivors, helping IGG Canada maintain 60%+ user retention for 21 months. Conducted A/B testing on cinematic assets, increasing retention by 15% and engagement by 20%. Mentored junior designers to streamline workflows and improve review cycles.